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Tactical Forgetting

Tactical Forgetting is a computer-supported exercise that tackles the issue of digital memory and distributed events that need to be forgotten either because of their sensitive content, or because of community safety. Narratives unfold within different temporalities and spaces: documentary footage of the labor inspection in a large company in Minsk that develops military computer games, disappeared content from servers of internet portals, the distributed memory of bodies participating in the revolution, and fictional desired economic strikes.

Exercises exist in two forms: video and training machine

Video screening was part of the e-flux film program Mental Ecologies of War​.

Training machine was installed in Vilnius during If disrupted, It becomes tangible exhibition and in Hamburg during Antibodies exhibition.

video

This video is a training machine for memorising. This office is a memory stimulant. In thyme with it you will see images and hear sounds that we invite you to remember.
The office that you see on your screen was shut down.
Separation within military virtual activity due to real war
Emotions of employees
What taste do you have in your mouth right now?
Small details are forgotten after a couple of minutes
The player through whose eyes you look at this forest is in a difficult life situation
The choice with whom to fight on this battlefield, the player can do only once
Leisure which cannot be accessed

training machine

Training machine installed in Vilnius during If disrupted, It becomes tangible exhibition
Here, the information is temporary — this is not a place of archiving — if you do not make it in time, you will not see it. The temporality that emerges from neighbouring chats continually re-actualizes the present, offering participation in the here-and-now.

Computer-supported exercises are unrolled around digital memory and distributed events that need to be forgotten rather because of their sensitive content, or rather because of community safety.

 

You are up to explore a training program that is build around memorising based on neutron activity, that are fed with connected elements and various scenarios reflecting Belarusian reality. With your answers you define how hard you would will to remember or rather forget the materials you’ve just watched or listened to.

 

Narratives unfold within different temporalities and spaces: documentary footage of the Labour inspection to a large company in Minsk that develops military computer games, disappeared content from servers of Internet portals, the distributed memory of bodies participating in the revolution and fictional desired economic strikes.

The disconnection of the Internet has cut off from the usual distributed outsourcing work — there are no more craving voices on the other side of the screen. The ethics of personal contribution to production through agile team management methods can be forgotten, at least for an indefinite period.
Someone leaves, because in two hours a meeting will begin, corporate, without political demands — not a mass meeting, but a call with the team about the results of the week. How to stop financial flows, not the labor process. Quote from the appeal of the International Association of Game Designers: …
My country 2020. I’m trying to build a socialist city. Everything that I build, as I am told, will not be profitable. An excellent trainer for a future startuper!
I open a chat that I haven’t looked at for a week and think about how to quickly scroll through all these messages, how not to get stuck in past conflicts and logistical arrangements of the day before yesterday. A moment—and the chat interface will be scrolled on its own. Messages are automatically deleted. Parts of the chat interface begin to move at an inhuman speed, flying past me like blurred spots in 3D photograms that you “fly through” while moving between locations. April 14th. Then May 18th. And between them is there is emptiness. Only dates are stuck in the interface. This is automatized “tactical forgetting.” There are unsynchronized bodies left that only remember a few messages. Dashed memory of the bodies of those who look, read, observe, write, and act based on this unsynchronized thin layer of the present.
the vigor of the turrets is in harmony with the pace of colonization of this city by the neighboring country. the first thing that was built was a playground. real estate — real colonization. or maybe just a marketing ploy…
Training Machine installed in Hamburg during Antibodies exhibition